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Even if you like what you see it's a horrible deal for the current price.Omar Nelson Bradley (February 12, 1893 – April 8, 1981) was a senior officer of the United States Army during and after World War II, rising to the rank of General of the Army.
#Panzer corps 2 field marshal edition full#
Overall, avoid this game now and maybe come back in a couple of years when there's some full dlc edition at like -60%. There are some things I like: - Heroes are now impactful with unique abilities like in PG2, not boring +number to a stat like in PC1 - Units have new special abilities, which are often quite interesting, for example parking recon near an enemy unit will give accuracy bonuses to all attackers - Point buy system to customize your game with positive and negative traits Other changes are just meh/whatever, like splitting units in half when it costs additional slot and time or the need to re-base your aircraft to provide more air coverage, which again costs time. There's a lot of that, so let me name a few: no different victory types based on performance, no SE units, smaller maps, lack of differentiation in objectives, copious amount of turns to complete each mission, lack of new equipment summary at the start of a mission. The game is also streamlined and a lot of features were stripped. The production values are nowhere near the money demanded for this game. The music and sound design is poor as well. Some animations seem to be completely missing: destroyed tank will blow up and leave a wreckage, but artillery just vanishes into thin air. The graphics are simplistic, blurry and some assets are just absolutely hideous - ships, for example.
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All you get is poor readability and strategic overview when compared to 2D. Let's think how many times this has worked. Shooting for 3D in a niche strategy game when you don't have resources to make it look good, because you think it will bring more sales. The new graphic engine sucks, but everyone knew that already. This will probably get patched as time goes on, but still a massive rotfl and "you just have no idea what you're doing, do you" badge for all involved. Don't even get me started on other things, such as artillery pieces costing same as 2-3 tanks and other idiocies. Who in their right mind will use the AA units then? Congrats on completely invalidating an entire branch of units with their own models, stats, etc. For example fairly useless AA units can cost same, or sometimes even more, amount of slots as a full fighter unit. This sounds fine, but then you look at the system and immediately realize that the devs were either drunk, trolling or have extremely vague idea about their own game. Different units have different core slots prices now and you need to mix and match. You now have two currencies to manage your army, as core slots aren't the number of units anymore. They claim the campaign has 60 scenarios or something, but of course in reality it's about 20, as it's a branching campaign just like in PC1 that you won't play more than once, cause you'll be bored out of your mind anyway. Panzer General had German campaign, but Panzer General 2 had 2 German campaigns, 2 Allied campaigns and a Soviet one to boot. Yup, same old campaign that you've played dozens of times already if you're a fan of the genre. This game costs premium, but all you get is only the Wehrmacht campaign yet again.
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Even disregarding the price, it's still not very good and a major let down. First of all, the This game's a rip off and a bad one at that. This game's a rip off and a bad one at that.
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